I have to admit I’m a bit lost here. I have complained about interactions and dissected user interfaces in two separate posts, and even have some basic ideas about what I want to do. Yet despite all of that I just can’t get myself to just sit down, and write a first draft script and do some early storyboards. So I guess I’ll just do what I usually do: start writing a blog post and see where I end up. If you’re seeing this that means I have actually finished that, and published it onto my blog!
In my previous post I looked at some examples of “interactive films/videos”, and tried to see how they worked on a narrative level (while also lightly touching on some mechanics and interface issues here and there). For today, I thought I’d move this along a bit more by using the same examples, and maybe some new ones too, to compare the interface designs of these interactive videos.
With the Band or Brand website done (I might write one last post about that one, I don’t know yet), we have a new project on our hands: make a static video, that can then be interacted with through a website’s interface. So, I’ll start by looking at some initial thoughts on this.
Let’s continue where I left off two days ago!
After thinking about what to do, I decided to just go with Aviators as my “band”. Not for any particular reason; it was a pretty arbitrary choice, but I needed to focus my efforts. So with that in mind, I’m gonna go ahead and build a wireframe of the stuff I need. Let’s get right into it.
Alright, this is the first major project of the first year. We have to make a website for a brand or a band, and I’m obviously choosing the latter since I don’t care about the former. After reading through the brief a couple of times, here’s what it boils down to: